--------- // AQUIUS - Level 2 // ---------
This is the finsihed version of level 2 from Aquius. Level 2 is comprised of 7 unique islands that are floating within the cubic worlds. This level began as an exension of level 1 and later developed into its own level.
Aquius began as a fun smash and grab love story about monsters. It was created by my good friend Javier Garcia during a school game jam. After months of tweaking and adjusting, the game was ready for its pitch. The game was green lit and the adventures of a water droplet became reality. I am the lead level designer, prop designer, lead audio engineer, and project manager. Our team is comprised of 3 core members, Javier as Lead Programmer, Nick Wilkerson as Jr. Level Design & Prop Artist, and Myself. This game is currently in Beta testing. Our first round of alpha went fantastic and we hope to bring the game to the public very soon. The game is currently being developed for iOS and should be out around the end of August for free on the Apple App Store.